LLD for a Real-Time Collaborative Document Editing Platform
Low Level Design

LLD for a Real-Time Collaborative Document Editing Platform

S

Shivam Chauhan

14 days ago

Alright, let's dive into the nitty-gritty of designing a real-time collaborative document editing platform. You know, the kind where multiple users can edit the same document simultaneously, like in Google Docs or Coudo AI. I'm going to walk you through the core components, data structures, and algorithms required to make it happen. I’ve seen so many developers get tripped up on the details here, so let's get it right. Let's start by defining the scope.

Scope of the Collaborative Document Editor

Before we dive into the design, let's define the key features we want to support:

  • Real-time collaborative editing: Multiple users can edit the same document simultaneously, and changes are reflected in near real-time.
  • Text editing: Support for basic text editing operations like insert, delete, and update.
  • Concurrency control: Handle conflicting edits from multiple users gracefully.
  • Undo/Redo: Support for undoing and redoing changes.
  • Basic formatting: Support for basic text formatting like bold, italic, and underline.

Now, let’s get into the meat of the design.

Core Components

To build a real-time collaborative document editing platform, we need the following core components:

  1. Client: The user interface where users can view and edit the document.
  2. Server: The central hub that manages the document state and synchronizes changes between clients.
  3. Operational Transformation (OT) Engine: The algorithm that resolves conflicting edits from multiple users.
  4. Document Model: The data structure that represents the document content.

Let's break down each component in detail.

1. Client

The client is responsible for:

  • Rendering the document to the user.
  • Capturing user input (e.g., text edits, formatting changes).
  • Sending operations to the server.
  • Applying operations received from the server to the local document model.

The client can be a web application, a desktop application, or a mobile application. The key is that it needs to be able to communicate with the server in real-time.

2. Server

The server is responsible for:

  • Storing the document state.
  • Receiving operations from clients.
  • Broadcasting operations to other clients.
  • Managing concurrency control.

The server needs to be highly available and scalable to handle a large number of concurrent users. Technologies like Node.js, Go, or Java with frameworks like Spring Boot are commonly used for building such servers.

3. Operational Transformation (OT) Engine

The OT engine is the heart of the collaborative editing platform. It's responsible for transforming operations so that they can be applied to the document in a consistent and coherent manner, even when multiple users are editing the document simultaneously.

I know, it sounds complex, but it's actually quite elegant. The basic idea is that when a client sends an operation to the server, the server transforms it against all the operations that have been applied to the document since the client last synchronized. This ensures that the operation is applied in the correct context.

4. Document Model

The document model is the data structure that represents the document content. There are several ways to represent a document, but a common approach is to use a list of characters with associated formatting attributes.

For example:

java
public class Document {
    private List<Character> characters;
    private Map<Integer, Formatting> formatting;
}

public class Character {
    private char value;
}

public class Formatting {
    private boolean bold;
    private boolean italic;
    private boolean underline;
}

This is just a basic example, but it illustrates the idea. You can extend this model to support more complex formatting options, images, and other types of content.

Operational Transformation (OT) Algorithm

Let's dive deeper into the OT algorithm. The OT algorithm is responsible for transforming operations so that they can be applied to the document in a consistent and coherent manner.

The basic steps of the OT algorithm are as follows:

  1. Client sends an operation to the server.
  2. Server transforms the operation against all the operations that have been applied to the document since the client last synchronized.
  3. Server applies the transformed operation to the document.
  4. Server broadcasts the transformed operation to other clients.
  5. Clients apply the transformed operation to their local document model.

The key is the transformation step. The transformation function takes two operations as input and returns a transformed version of the first operation that can be applied after the second operation has been applied.

Here's a simplified example of a transformation function for insert and delete operations:

java
public class OT {
    public static Operation transform(Operation op1, Operation op2) {
        if (op1 instanceof InsertOperation && op2 instanceof InsertOperation) {
            // If both operations are insert operations, adjust the position of the first operation
            InsertOperation insert1 = (InsertOperation) op1;
            InsertOperation insert2 = (InsertOperation) op2;
            if (insert1.getPosition() >= insert2.getPosition()) {
                insert1.setPosition(insert1.getPosition() + 1);
            }
            return insert1;
        } else if (op1 instanceof InsertOperation && op2 instanceof DeleteOperation) {
            // If the first operation is an insert operation and the second operation is a delete operation, adjust the position of the first operation
            InsertOperation insert1 = (InsertOperation) op1;
            DeleteOperation delete2 = (DeleteOperation) op2;
            if (insert1.getPosition() > delete2.getPosition()) {
                insert1.setPosition(insert1.getPosition() - 1);
            } else if (insert1.getPosition() == delete2.getPosition()) {
                // The insert operation is effectively cancelled by the delete operation
                return null;
            }
            return insert1;
        } else if (op1 instanceof DeleteOperation && op2 instanceof InsertOperation) {
            // If the first operation is a delete operation and the second operation is an insert operation, adjust the position of the first operation
            DeleteOperation delete1 = (DeleteOperation) op1;
            InsertOperation insert2 = (InsertOperation) op2;
            if (delete1.getPosition() >= insert2.getPosition()) {
                delete1.setPosition(delete1.getPosition() + 1);
            }
            return delete1;
        } else if (op1 instanceof DeleteOperation && op2 instanceof DeleteOperation) {
            // If both operations are delete operations, adjust the position of the first operation
            DeleteOperation delete1 = (DeleteOperation) op1;
            DeleteOperation delete2 = (DeleteOperation) op2;
            if (delete1.getPosition() > delete2.getPosition()) {
                delete1.setPosition(delete1.getPosition() - 1);
            } else if (delete1.getPosition() == delete2.getPosition()) {
                // The delete operation is effectively cancelled by the delete operation
                return null;
            }
            return delete1;
        }
        return op1;
    }
}

This is a very simplified example, but it illustrates the basic idea. In a real-world implementation, you would need to handle more complex cases and operations.

Concurrency Control

Concurrency control is a critical aspect of a collaborative document editing platform. We need to ensure that changes from multiple users are applied in a consistent and coherent manner.

The OT algorithm provides a basic level of concurrency control, but we also need to consider other aspects, such as:

  • Conflict resolution: What happens when two users try to edit the same part of the document at the same time?
  • Versioning: How do we keep track of the history of the document?
  • Locks: Do we need to use locks to prevent concurrent access to the document?

There are several approaches to concurrency control, but a common approach is to use a combination of OT and optimistic locking. With optimistic locking, we assume that conflicts are rare, and we only check for conflicts when we apply the operation to the document. If there is a conflict, we reject the operation and ask the user to try again.

FAQs

1. What are the challenges in building a real-time collaborative document editor?

The main challenges are handling concurrency, ensuring consistency, and maintaining performance. The OT algorithm helps with concurrency and consistency, but it can be complex to implement correctly. Performance can be a challenge when dealing with large documents and a large number of concurrent users.

2. How does Coudo AI handle collaborative editing?

Coudo AI leverages a similar architecture, combining OT with custom algorithms to ensure a smooth and consistent collaborative experience. The exact implementation details are proprietary, but the core principles are the same.

3. What are the alternatives to Operational Transformation (OT)?

Another popular approach is Conflict-free Replicated Data Types (CRDTs). CRDTs are data structures that can be replicated across multiple nodes and updated concurrently without the need for synchronization. CRDTs are simpler to implement than OT, but they can be less flexible.

Wrapping Up

Designing a real-time collaborative document editing platform is no small feat, but hopefully, this breakdown gives you a solid foundation. Remember, the key is to understand the core components, the OT algorithm, and the concurrency control mechanisms. If you're looking to put your skills to the test, check out the Coudo AI platform for challenging machine coding problems that will push you to think critically about these concepts. \n\n

About the Author

S

Shivam Chauhan

Sharing insights about system design and coding practices.