Practical Techniques for Error Handling in Low-Level Design
Low Level Design
Best Practices

Practical Techniques for Error Handling in Low-Level Design

S

Shivam Chauhan

14 days ago

Ever had a piece of code blow up in your face when you least expected it? It happens to all of us. Error handling in low-level design can be a game-changer. I’ve seen projects go from fragile to rock-solid just by implementing some smart techniques.

Why Bother with Error Handling?

Think of it this way: error handling isn't just about catching bugs. It's about building resilient systems. It's about making your code predictable, even when unexpected things occur. You don't want your app to crash just because a user entered the wrong input, right? That’s where proper low-level design comes in.

Without robust error handling, you're basically leaving landmines in your code for future you (or your teammates) to step on. And trust me, debugging those landmines is no fun.

Key Techniques for Error Handling

Alright, let’s get into the nitty-gritty. Here are some techniques that have saved my bacon more times than I can count:

1. Exceptions

Java's exception handling is a lifesaver. It lets you gracefully deal with errors without crashing the whole show.

java
try {
    // Risky code here
    int result = 10 / 0; // This will throw an ArithmeticException
}
catch (ArithmeticException e) {
    // Handle the error
    System.err.println("Cannot divide by zero!");
}

Use try-catch blocks to wrap the code that might throw exceptions. Remember to catch specific exceptions rather than just a generic Exception to handle errors more precisely.

2. Return Codes

Sometimes, exceptions are overkill. For simple functions, returning an error code can be cleaner. Take a look:

java
enum ErrorCode {
    SUCCESS,
    FAILURE,
    INVALID_INPUT
}

ErrorCode processInput(String input) {
    if (input == null || input.isEmpty()) {
        return ErrorCode.INVALID_INPUT;
    }
    // Process input here
    return ErrorCode.SUCCESS;
}

// Usage
ErrorCode result = processInput(userInput);
if (result != ErrorCode.SUCCESS) {
    System.err.println("Error: " + result);
}

3. Assertions

Assertions are your sanity checks. Use them to verify assumptions that should always be true.

java
void calculate(int value) {
    assert value >= 0 : "Value must be non-negative";
    // Perform calculations
}

Assertions are great for catching logical errors during development. Just remember, they're disabled by default in production, so don't rely on them for critical error handling.

4. Logging

Logging is crucial for debugging production issues. Log errors, warnings, and important events.

java
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

class MyClass {
    private static final Logger logger = LoggerFactory.getLogger(MyClass.class);

    void doSomething(String input) {
        try {
            // Risky operation
        }
        catch (Exception e) {
            logger.error("Failed to do something with input: {}", input, e);
        }
    }
}

Use a logging framework like SLF4J or Logback. Make sure to include enough context in your logs to diagnose issues effectively.

5. Input Validation

Validating input is your first line of defense. Don't trust user input. Sanitize and validate it.

java
boolean isValidEmail(String email) {
    String regex = "^[\\w-\\.]+@([\\w-]+\\.)+[\\w-]{2,4}$";
    return email.matches(regex);
}

6. Fallback Mechanisms

Sometimes, things go south despite your best efforts. Have a fallback plan. For example, if a database connection fails, try a backup server.

java
try {
    // Connect to primary database
}
catch (Exception e) {
    // Try connecting to backup database
}

Real-World Example: Movie Ticket API

Let's say you're building a movie ticket API. Here's how you might apply these techniques:

  • Input Validation: Validate user input to ensure it's in the correct format.
  • Exceptions: Use exceptions to handle cases like sold-out seats or invalid payment information.
  • Logging: Log every transaction and error for debugging and auditing.

Consider a scenario where a user tries to book a ticket, but the seat is already taken. You can handle this with an exception:

java
class SeatAlreadyTakenException extends Exception {
    public SeatAlreadyTakenException(String message) {
        super(message);
    }
}

void bookSeat(int seatNumber) throws SeatAlreadyTakenException {
    if (isSeatTaken(seatNumber)) {
        throw new SeatAlreadyTakenException("Seat " + seatNumber + " is already taken");
    }
    // Book the seat
}

This makes your API more robust and user-friendly. For more examples, check out Coudo AI's problems to see error handling in action.

Common Mistakes to Avoid

  • Ignoring Errors: The worst thing you can do is ignore errors. Always handle them, even if it's just logging them.
  • Catching Generic Exceptions: Avoid catching Exception unless you really need to. Catch specific exceptions instead.
  • Not Logging Enough: Make sure your logs have enough context to diagnose issues.
  • Relying on Assertions in Production: Assertions are for development, not production.

Error Handling and Low-Level Design Interviews

Error handling isn't just about writing good code; it's also a crucial topic in low-level design interviews. Interviewers want to see that you can think about edge cases and build robust systems.

When discussing your designs, always mention how you'll handle errors. Talk about your choice of exceptions, return codes, and logging strategies. Show that you understand the trade-offs.

If you're prepping for interviews, here are some topics from Coudo AI's LLD section that might help:

FAQs

Q: When should I use exceptions vs. return codes?

Use exceptions for exceptional cases that disrupt the normal flow of execution. Use return codes for simple functions where you need to indicate success or failure.

Q: How much logging is too much?

Log enough to diagnose issues effectively, but not so much that you flood your logs. Use different log levels (e.g., DEBUG, INFO, WARN, ERROR) to control the verbosity.

Q: Are assertions useful?

Yes, assertions are great for catching logical errors during development. Just don't rely on them in production.

Wrapping Up

Error handling in low-level design is an art. It takes practice and experience to get it right. But with the right techniques and a bit of discipline, you can build systems that are not only functional but also resilient.

If you want to dive deeper, check out more resources and practice problems on Coudo AI. I hope this has been helpful, and remember: a little error handling goes a long way! \n\n

About the Author

S

Shivam Chauhan

Sharing insights about system design and coding practices.